Cover Credits |
Artist: Murphy Anderson |
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Comic Title: Hawkman #4
Publisher: DC
(National Periodical Publications, Inc.)
Address: 575 Lexington Avenue, New York, NY
Cover Date: Oct/Nov 1964
On Sale Date:
August 20, 1964 Copyright Date August 20, 1964
Source: Library of Congress, Periodicals 1964
Newsstand Date August 20, 1964
Source: Newsdealer Magazine, V19 #7
Frequency: Bi-monthly
Cover Price: $0.12
Page Count: 32
Editor: Julius Schwartz
<< | Story List |
Title: "The Machine That Magnetized Men"
Pages: 11
Feature(s):
Hawkman (of Earth-1)
Writer: Gardner F. Fox
Artist: Murphy Anderson
Reprinted In:
Hawkman Archives Vol. 2 HC (2005)
Showcase Presents Hawkman Vol. 1 TPB (2007)
Feature Character(s)
- Hawkman (last appearance in Hawkman #4; next appearance in Justice League of America #31)
Supporting Character(s)
- Hawkgirl (last appearance in Hawkman #4; next appearance in Justice League of America #31)
- George Emmett (last appearance in Hawkman #3; next appearance in Hawkman #5)
Villain(s)
- Time Bandits (thieves from the 120th century; Jan Kyll named in this story; no further appearances)
Other Character(s)
- Jabez Hart (a coin collector; no further appearances)
- Midway City police officers (no further appearances)
Comments:
Following this story, Hawkman joins the Justice League in Justice League of America #31. Then Hawkman and the JLA attend the wedding of Aquaman and Mera in Aquaman #18.
Synopsis:
Disembodied hands attempt to steal rare and valuable objects from a collector and the museum, but are unable to transport these into the limbo they emerged from. Then a vehicle appears which can magnetize people, and bandits emerge to loot the art museum. The thieves are from the 120th century, using a forbidden time-travel vehicle to steal from the past, but due to damaged equipment, they are only able to make one more time trip to the same place and time.
From their initial encounter, Hawkman and Hawkgirl determine the chemical treatment used on the bandits' uniforms which protects them from their own magnetizer, and spray themselves with it, enabling them to maneuver enough to spray the time vehicle with ordinary, present-day paint. Thus saddled with matter from the present which they cannot transport through time, the loot, the truck, and the robbers are stranded in the present.
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